A mix of photography, software, and tools I've built — most of it shipped with AI-assisted ("vibe coded") development.
A dark, editorial photography portfolio showcasing automotive, landscape, astrophotography, portrait, street, and corporate work — with a masonry grid, lightbox viewer, and category filtering.
A personal finance and investment dashboard for tracking net worth, budgets, and portfolio performance — built as a single self-contained app with no backend, storing all data locally in CAD.
An all-in-one, mobile-first progressive web app for training and nutrition: an interactive anatomical muscle map that recommends evidence-based exercises, a fast workout logger with PR detection, an autoregulated mesocycle planner with volume-landmark gauges, and calorie/macro tracking with food search. Offline-first — your data stays on your device.
A first-person Minecraft-style sandbox that runs entirely in the browser, built with Three.js and vanilla JavaScript — no game engine, no external art assets. Every block texture and item icon is painted procedurally on canvas at load time.
An original GTA-inspired sandbox built with Three.js — walk a 12x12 block city, steal or buy cars, drift through a 6-speed gearbox with RPM-based shifting, and shoot pistols/SMGs, all with procedural WebAudio sound and no external assets.